AI Insights · Timothy · July 2023
Top 5 Card Battler Apps on Android in Central America – Q2 2023
Explore the performance of the top 5 card battler apps on Android in Central America during Q2 2023, including trends in downloads, revenue, and active users.
In the second quarter of 2023, the top 5 card battler apps on Android in Central America showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Plants vs. Zombies™ Heroes from ELECTRONIC ARTS experienced fluctuations in weekly downloads, peaking at approximately 40.0K in early April before a gradual decline to around 13.3K by the end of June. Weekly revenue also showed a downward trend, starting at $2.1K in late March and tapering to about $1.3K by the end of the quarter. Active users saw a slight drop from 132.3K at the beginning of the quarter to just over 100K by the end of June.
Pokémon TCG Live from The Pokémon Company International displayed an upward trend in weekly downloads, beginning with 3.3K at the end of March and reaching 8.6K by the end of June. Active users followed a similar positive trajectory, increasing from 22.1K to 38.6K over the quarter.
MARVEL SNAP from Nuverse saw a notable increase in weekly downloads, starting at 5.1K in late March and rising to 11.1K by the end of June. Revenue trends were more volatile, with a peak of $12.1K in early June. Active users grew steadily from 75.5K to 94.7K over the quarter, indicating a rising interest in the game.
Yu-Gi-Oh! Duel Links from KONAMI maintained a consistent performance in weekly revenue, averaging around $14K with peaks at $18.1K in late May and early June. Downloads varied, peaking at 6.3K in late March and then dropping to approximately 3.2K by the end of June. Active users experienced a decline from 79.7K to around 64K throughout the quarter.
Mighty Party from PANORAMIK GAMES LTD saw a significant spike in weekly downloads in late May, reaching 17.4K, but then dropped sharply to just under 1K by mid-June. Weekly revenue mirrored this pattern with a peak at $3.6K in late May before decreasing to $1.5K by the end of June. Active users increased to 80.5K in late May, followed by a decline to 49.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.